# Introduction

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SafariNet is a mob catcher plugin that allows your players to catch and release every mob in the world of Minecraft. It's a nice solution if you want to transport mobs through worlds or even if you want to spawn a certain mob using a dispenser. But, what's the special about this plugin? This plugin works with NBT. That means that this plugin stores all information of a mob, things like saddles, horse variant, donkey chests, custom names, hp, villager trades, and armor.

# Features

  • 1.8 through 1.16 compatibility
  • Support for modpack mobs
  • Saves the whole entity data, including villager trades, chest content in mules, health, sheep color etc.
  • Singleuse and reusable eggs
  • Mob Spawning through dispensers or right clicking
  • Configurable crafting recipes
  • Permission Nodes for Spawn Egg Crafting (Reusable and Single-Use Spawn Eggs)
  • Change spawner type with SafariNets
  • Charge player for catching certain mobs
  • Set catching chances for certain mobs
  • Customizable lore for the egg item (Set what should be displayed per entity type in the lore, so villager trades etc. are shown be default)

# Supported plugins

There are a plenty of plugins supported by SafariNet. They're all integrated by checking whether or not a player has permission for capturing or releasing a mob in an area managed by the plugin or on an entity managed by the plugin.

  • WorldGuard
  • GriefPrevention
  • GriefDefender
  • MyPet
  • SimplePets
  • ZHorse
  • PlotSquared
  • Towny
  • MythicMob
  • Citizens
  • BentoBox
  • ResidenceNS
  • Residence